Display character status conditions (kneeling, hidden, webbed, etc).
[[windows]]
name = "status"
widget_type = "indicator"
id = "kneeling"
row = 0
col = 0
rows = 1
cols = 3
| Property | Type | Default | Description |
id | string | required | Status to track |
active_color | string | auto | Color when active |
inactive_color | string | "gray" | Color when inactive |
| ID | Description |
kneeling | Kneeling position |
sitting | Sitting position |
prone | Lying down |
stunned | Stunned |
webbed | Webbed |
hidden | Hidden |
invisible | Invisible |
dead | Dead |
bleeding | Bleeding |
poisoned | Poisoned |
diseased | Diseased |
[[windows]]
name = "hidden_indicator"
widget_type = "indicator"
id = "hidden"
rows = 1
cols = 3
active_color = "#00FF00"
[[windows]]
name = "kneel"
widget_type = "indicator"
id = "kneeling"
row = 0
col = 0
rows = 1
cols = 3
[[windows]]
name = "hide"
widget_type = "indicator"
id = "hidden"
row = 0
col = 3
rows = 1
cols = 3
[[windows]]
name = "stun"
widget_type = "indicator"
id = "stunned"
row = 0
col = 6
rows = 1
cols = 3
- Shows abbreviated status code (3 chars)
- Active: colored, Inactive: dimmed
- Example:
KNE (kneeling), HID (hidden)