Class: Lich::Common::RoomObj

Inherits:
GameObj
  • Object
show all
Defined in:
documented/common/gameobj.rb

Instance Attribute Summary

Attributes inherited from GameObj

#after_name, #before_name, #id, #name, #noun

Method Summary

Methods inherited from GameObj

#GameObj, [], clear_all_containers, clear_container, clear_fam_loot, clear_fam_npcs, clear_fam_pcs, clear_fam_room_desc, clear_inv, clear_loot, clear_npcs, clear_pcs, clear_reserve, clear_room_desc, containers, #contents, dead, delete_container, #empty?, fam_loot, fam_npcs, fam_pcs, fam_room_desc, #full_name, hidden_targets, index_or_create, index_stats, #initialize, inv, left_hand, load_data, loot, merge_data, new_fam_loot, new_fam_npc, new_fam_pc, new_fam_room_desc, new_inv, new_left_hand, new_loot, new_npc, new_pc, new_reserve, new_right_hand, new_room_desc, npcs, pcs, prune_index!, reload, reserve, right_hand, room_desc, #sellable, sellable_data, #status, #status=, target, targets, #to_s, #type, #type?, type_cache, type_data

Constructor Details

This class inherits a constructor from Lich::Common::GameObj