Module: Lich::Util::Update
- Defined in:
- lib/update.rb
Class Method Summary collapse
-
.announce ⇒ void
Announces the availability of a new version of Lich.
-
.download_update ⇒ void
Downloads and applies the update to Lich.
-
.help ⇒ void
Displays help information for the update commands.
-
.prep_betatest(type = nil, requested_file = nil) ⇒ void
Prepares for beta testing by fetching the latest beta release information.
-
.prep_update ⇒ void
Prepares for the update by fetching the latest release information.
-
.request(type = '--announce') ⇒ void
Handles the request for various update commands.
-
.revert ⇒ void
Reverts Lich to the previously installed version.
-
.snapshot ⇒ void
Creates a snapshot of the current Lich core files.
-
.update_core_data_and_scripts(version = LICH_VERSION) ⇒ void
Updates core data and scripts based on the current game type.
-
.update_file(type, rf, version = 'production') ⇒ void
Updates a specific file (script, library, or data) to the latest version.
Class Method Details
.announce ⇒ void
This method returns an undefined value.
Announces the availability of a new version of Lich.
50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 |
# File 'lib/update.rb', line 50 def self.announce self.prep_update if "#{LICH_VERSION}".chr == '5' if Gem::Version.new(@current) < Gem::Version.new(@update_to) if !@new_features.empty? respond ''; _respond monsterbold_start() + "*** NEW VERSION AVAILABLE ***" + monsterbold_end() respond ''; respond '' respond ''; respond @new_features respond '' respond ''; respond "If you are interested in updating, run '#{$clean_lich_char}lich5-update --update' now." respond '' end else respond ''; respond "Lich version #{LICH_VERSION} is good. Enjoy!"; respond '' end else # lich version 4 - just say 'no' respond "This script does not support Lich #{LICH_VERSION}." end end |
.download_update ⇒ void
This method returns an undefined value.
Downloads and applies the update to Lich.
232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 |
# File 'lib/update.rb', line 232 def self.download_update ## This is the workhorse routine that does the file moves from an update self.prep_update if @update_to.nil? or @update_to.empty? if Gem::Version.new("#{@update_to}") <= Gem::Version.new("#{@current}") respond ''; respond "Lich version #{LICH_VERSION} is good. Enjoy!"; respond '' else respond; respond 'Getting reaady to update. First we will create a' respond 'snapshot in case there are problems with the update.' self.snapshot # download the requested update (can be prod release, or beta) respond; respond "Downloading Lich5 version #{@update_to}"; respond filename = "lich5-#{@update_to}" File.open(File.join(TEMP_DIR, "#{filename}.tar.gz"), "wb") do |file| file.write URI.parse(@zipfile).open.read end # unpack and prepare to use the requested update FileUtils.mkdir_p(File.join(TEMP_DIR, filename)) Gem::Package.new("").extract_tar_gz(File.open(File.join(TEMP_DIR, "#{filename}.tar.gz"), "rb"), File.join(TEMP_DIR, filename)) new_target = Dir.children(File.join(TEMP_DIR, filename)) FileUtils.cp_r(File.join(TEMP_DIR, filename, new_target[0]), TEMP_DIR) FileUtils.remove_dir(File.join(TEMP_DIR, filename)) FileUtils.mv(File.join(TEMP_DIR, new_target[0]), File.join(TEMP_DIR, filename)) # delete all existing lib files to not leave old ones behind FileUtils.rm_rf(Dir.glob(File.join(LIB_DIR, "*"))) respond; respond 'Copying updated lich files to their locations.' ## We do not care about local edits from players in the Lich5 / lib location FileUtils.copy_entry(File.join(TEMP_DIR, filename, "lib"), File.join(LIB_DIR)) respond; respond "All Lich lib files have been updated."; respond ## Use new method so can be reused to do a blanket update of core data & scripts self.update_core_data_and_scripts(@update_to) ## Finally we move the lich.rbw file into place to complete the update. We do ## not need to save a copy of this in the TEMP_DIR as previously done, since we ## took the snapshot at the beginning. lich_to_update = File.join(LICH_DIR, File.basename($PROGRAM_NAME)) update_to_lich = File.join(TEMP_DIR, filename, "lich.rbw") File.open(update_to_lich, 'rb') { |r| File.open(lich_to_update, 'wb') { |w| w.write(r.read) } } ## And we clen up after ourselves FileUtils.remove_dir(File.join(TEMP_DIR, filename)) # we know these exist because FileUtils.rm(File.join(TEMP_DIR, "#{filename}.tar.gz")) # we just processed them respond; respond "Lich5 has been updated to Lich5 version #{@update_to}" respond "You should exit the game, then log back in. This will start the game" respond "with your updated Lich. Enjoy!" end end |
.help ⇒ void
This method returns an undefined value.
Displays help information for the update commands.
76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 |
# File 'lib/update.rb', line 76 def self.help respond " --help Display this message --announce Get summary of changes for next version --update Update all changes for next version --snapshot Grab current snapshot of Lich5 ecosystem and put in backup --revert Roll the Lich5 ecosystem back to the most recent snapshot Example usage: [One time suggestions] #{$clean_lich_char}autostart add --global lich5-update --announce Check for new version at login #{$clean_lich_char}autostart add --global lich5-update --update To auto accept all updates at login [On demand suggestions] #{$clean_lich_char}lich5-update --announce Check to see if a new version is available #{$clean_lich_char}lich5-update --update Update the Lich5 ecosystem to the current release #{$clean_lich_char}lich5-update --revert Roll the Lich5 ecosystem back to latest snapshot #{$clean_lich_char}lich5-update --script=<NAME> Update an individual script file found in Lich-5 #{$clean_lich_char}lich5-update --library=<NAME> Update an individual library file found in Lich-5 #{$clean_lich_char}lich5-update --data=<NAME> Update an individual data file found in Lich-5 *NOTE* If you use '--snapshot' in '#{$clean_lich_char}autostart' you will create a new snapshot folder every time you log a character in. NOT recommended. " end |
.prep_betatest(type = nil, requested_file = nil) ⇒ void
This method returns an undefined value.
Prepares for beta testing by fetching the latest beta release information.
151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 |
# File 'lib/update.rb', line 151 def self.prep_betatest(type = nil, requested_file = nil) if type.nil? respond 'You are electing to participate in the beta testing of the next Lich release.' respond 'This beta test will include only Lich code, and does not include Ruby upates.' respond 'While we will do everything we can to ensure you have a smooth experience, ' respond 'it is a test, and untoward things can result. Please confirm your choice:' respond "Please confirm your participation: #{$clean_lich_char}send Y or #{$clean_lich_char}send N" respond "You have 10 seconds to confirm, otherwise will be cancelled." # we are only going to get the next client-input line, and if it does not confirm, we bail # we are doing this to prevent hanging the client with various other inputs by the user sync_thread = $_CLIENT_ || $_DETACHABLE_CLIENT_ timeout = Time.now + 10 line = nil loop do line = sync_thread.gets break if line.is_a?(String) && line.strip =~ /^(?:<c>)?(?:#{$clean_lich_char}send|#{$clean_lich_char}s) /i break if Time.now > timeout end if line.is_a?(String) && line =~ /send Y|s Y/i @beta_response = 'accepted' respond 'Beta test installation accepted. Thank you for considering!' else @beta_response = 'rejected' respond 'Aborting beta test installation request. Thank you for considering!' respond end if @beta_response =~ /accepted/ filename = "https://api.github.com/repos/elanthia-online/lich-5/releases" update_info = URI.parse(filename).open.read record = JSON::parse(update_info).first # assumption: Latest beta release always first record in API record.each { |entry, value| if entry.include? 'tag_name' @update_to = value.sub('v', '') elsif entry.include? 'assets' @holder = value elsif entry.include? 'body' @new_features = value.gsub(/\#\# What's Changed.+$/m, '') end } beta_asset = @holder.find { |x| x['name'] =~ /lich-5.tar.gz/ } @zipfile = beta_asset.fetch('browser_download_url') Lich::Util::Update.download_update elsif @beta_response =~ /rejected/ nil else respond 'This is not where I want to be on a beta test request.' respond end else self.update_file(type, requested_file, 'beta') end end |
.prep_update ⇒ void
This method returns an undefined value.
Prepares for the update by fetching the latest release information.
209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 |
# File 'lib/update.rb', line 209 def self.prep_update filename = "https://api.github.com/repos/elanthia-online/lich-5/releases/latest" update_info = URI.parse(filename).open.read JSON::parse(update_info).each { |entry, value| if entry.include? 'tag_name' @update_to = value.sub('v', '') elsif entry.include? 'assets' @holder = value elsif entry.include? 'body' @new_features = value.gsub(/\#\# What's Changed.+$/m, '') end } release_asset = @holder.find { |x| x['name'] =~ /lich-5.tar.gz/ } @zipfile = release_asset.fetch('browser_download_url') end |
.request(type = '--announce') ⇒ void
This method returns an undefined value.
Handles the request for various update commands.
22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 |
# File 'lib/update.rb', line 22 def self.request(type = '--announce') case type when /--announce|-a/ self.announce when /--(?:beta|test)(?: --(?:(script|library|data))=(.*))?/ self.prep_betatest($1.dup, $2.dup) when /--help|-h/ self.help # Ok, that's just wrong. when /--update|-u/ self.download_update when /--refresh/ respond; respond "This command has been removed." when /--revert|-r/ self.revert when /--(?:(script|library|data))=(.*)/ self.update_file($1.dup, $2.dup) when /--snapshot|-s/ # this one needs to be after --script self.snapshot else respond; respond "Command '#{type}' unknown, illegitimate and ignored. Exiting . . ."; respond end end |
.revert ⇒ void
This method returns an undefined value.
Reverts Lich to the previously installed version.
293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 |
# File 'lib/update.rb', line 293 def self.revert ## Since the request is to roll-back, we will do so destructively ## without another snapshot and without worrying about saving files ## that can be reinstalled with the lich5-update --update command respond; respond 'Reverting Lich5 to previously installed version.' revert_array = Dir.glob(File.join(BACKUP_DIR, "*")).sort.reverse restore_snapshot = revert_array[0] if restore_snapshot.empty? or /L5-snapshot/ !~ restore_snapshot respond "No prior Lich5 version found. Seek assistance." else # delete all lib files FileUtils.rm_rf(Dir.glob(File.join(LIB_DIR, "*"))) # copy all backed up lib files FileUtils.cp_r(File.join(restore_snapshot, "lib", "."), LIB_DIR) # delete array of core scripts @snapshot_core_script.each { |file| File.delete(File.join(SCRIPT_DIR, file)) if File.exist?(File.join(SCRIPT_DIR, file)) } # copy all backed up core scripts (array to save, only array files in backup) FileUtils.cp_r(File.join(restore_snapshot, "scripts", "."), SCRIPT_DIR) # skip gameobj-data and spell-list (non-functional logically, previous versions # already present and current files may contain local edits) # update lich.rbw in stream because it is active (we hope) lich_to_update = File.join(LICH_DIR, File.basename($PROGRAM_NAME)) update_to_lich = File.join(restore_snapshot, "lich.rbw") File.open(update_to_lich, 'rb') { |r| File.open(lich_to_update, 'wb') { |w| w.write(r.read) } } # as a courtesy to the player, remind which version they were rev'd back to targetversion = '' targetfile = File.open(File.join(LIB_DIR, "version.rb")).read targetfile.each_line do |line| if line =~ /LICH_VERSION\s+?=\s+?/ targetversion = line.sub(/LICH_VERSION\s+?=\s+?/, '').sub('"', '') end end respond respond "Lich5 has been reverted to Lich5 version #{targetversion}" respond "You should exit the game, then log back in. This will start the game" respond "with your previous version of Lich. Enjoy!" end end |
.snapshot ⇒ void
This method returns an undefined value.
Creates a snapshot of the current Lich core files.
108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 |
# File 'lib/update.rb', line 108 def self.snapshot respond respond 'Creating a snapshot of current Lich core files ONLY.' respond respond 'You may also wish to copy your entire Lich5 folder to' respond 'another location for additional safety, after any' respond 'additional requested updates are completed.' ## Let's make the snapshot folder snapshot_subdir = File.join(BACKUP_DIR, "L5-snapshot-#{Time.now.strftime("%Y-%m-%d-%H-%M-%S")}") FileUtils.mkdir_p(snapshot_subdir) ## lich.rbw main file backup FileUtils.cp(File.join(LICH_DIR, File.basename($PROGRAM_NAME)), File.join(snapshot_subdir, File.basename($PROGRAM_NAME))) ## LIB folder backup and it's subfolders FileUtils.mkdir_p(File.join(snapshot_subdir, "lib")) FileUtils.cp_r(LIB_DIR, snapshot_subdir) ## here we should maintain a discrete array of script files (450K versus 10M plus) ## we need to find a better way without hving to maintain this list FileUtils.mkdir_p(File.join(snapshot_subdir, "scripts")) @snapshot_core_script.each { |file| FileUtils.cp(File.join(SCRIPT_DIR, file), File.join(snapshot_subdir, "scripts", file)) if File.exist?(File.join(SCRIPT_DIR, file)) } respond respond 'Current Lich ecosystem files (only) backed up to:' respond " #{snapshot_subdir}" end |
.update_core_data_and_scripts(version = LICH_VERSION) ⇒ void
This method handles local edits for specific data files more carefully.
This method returns an undefined value.
Updates core data and scripts based on the current game type.
407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 |
# File 'lib/update.rb', line 407 def self.update_core_data_and_scripts(version = LICH_VERSION) if XMLData.game !~ /^GS|^DR/ respond "invalid game type, unsure what scripts to update via Update.update_core_scripts" return end updatable_scripts = { "all" => ["alias.lic", "autostart.lic", "go2.lic", "jinx.lic", "log.lic", "logxml.lic", "map.lic", "repository.lic", "vars.lic", "version.lic"], "gs" => ["ewaggle.lic", "foreach.lic"], "dr" => ["dependency.lic"] } ## We DO care about local edits from players to the Lich5 / data files ## specifically gameobj-data.xml and spell-list.xml. ## Let's be a little more purposeful and gentle with these two files. ["effect-list.xml"].each { |file| transition_filename = "#{file}".sub(".xml", '') newfilename = File.join(DATA_DIR, "#{transition_filename}-#{Time.now.to_i}.xml") if File.exist?(File.join(DATA_DIR, file)) File.open(File.join(DATA_DIR, file), 'rb') { |r| File.open(newfilename, 'wb') { |w| w.write(r.read) } } respond "The prior version of #{file} was renamed to #{newfilename}." end self.update_file('data', file) } ## We do not care about local edits from players to the Lich5 / script location ## for CORE scripts (those required to run Lich5 properly) updatable_scripts["all"].each { |script| self.update_file('script', script) } updatable_scripts["gs"].each { |script| self.update_file('script', script) } if XMLData.game =~ /^GS/ updatable_scripts["dr"].each { |script| self.update_file('script', script) } if XMLData.game =~ /^DR/ ## Update Lich.db value with last updated version Lich.core_updated_with_lich_version = version end |
.update_file(type, rf, version = 'production') ⇒ void
This method will delete the local file if it exists before downloading the new version.
This method returns an undefined value.
Updates a specific file (script, library, or data) to the latest version.
349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 |
# File 'lib/update.rb', line 349 def self.update_file(type, rf, version = 'production') requested_file = rf case type when "script" location = SCRIPT_DIR if requested_file.downcase == 'dependency.lic' remote_repo = "https://raw.githubusercontent.com/elanthia-online/dr-scripts/main" else remote_repo = "https://raw.githubusercontent.com/elanthia-online/scripts/master/scripts" end requested_file =~ /\.lic$/ ? requested_file_ext = ".lic" : requested_file_ext = "bad extension" when "library" location = LIB_DIR case version when "production" remote_repo = "https://raw.githubusercontent.com/elanthia-online/lich-5/master/lib" when "beta" remote_repo = "https://raw.githubusercontent.com/elanthia-online/lich-5/staging/lib" end requested_file =~ /\.rb$/ ? requested_file_ext = ".rb" : requested_file_ext = "bad extension" when "data" location = DATA_DIR remote_repo = "https://raw.githubusercontent.com/elanthia-online/scripts/master/scripts" requested_file =~ /(\.(?:xml|ui))$/ ? requested_file_ext = $1.dup : requested_file_ext = "bad extension" end unless requested_file_ext == "bad extension" File.delete(File.join(location, requested_file)) if File.exist?(File.join(location, requested_file)) begin File.open(File.join(location, requested_file), "wb") do |file| file.write URI.parse(File.join(remote_repo, requested_file)).open.read end respond respond "#{requested_file} has been updated." rescue # we created a garbage file (zero bytes filename) so let's clean it up and inform. sleep 1 File.delete(File.join(location, requested_file)) if File.exist?(File.join(location, requested_file)) respond; respond "The filename #{requested_file} is not available via lich5-update." respond "Check the spelling of your requested file, or use '#{$clean_lich_char}jinx' to" respond "to download #{requested_file} from another respository." end else respond respond "The requested file #{requested_file} has an incorrect extension." respond "Valid extensions are '.lic' for scripts, '.rb' for library files," respond "and '.xml' or '.ui' for data files. Please correct and try again." end end |