Module: Lich::DragonRealms::DRCTH
- Defined in:
- documented/dragonrealms/commons/common-theurgy.rb
Defined Under Namespace
Classes: CommuneSenseResult
Constant Summary collapse
- CLERIC_ITEMS =
Items used by clerics for theurgy rituals Note: With frozen_string_literal: true, string literals are already frozen Items used by clerics for theurgy rituals.
[ 'holy water', 'holy oil', 'wine', 'incense', 'flint', 'chamomile', 'sage', 'jalbreth balm' ].freeze
- COMMUNE_ERRORS =
Error messages when attempting commune rituals Error messages when attempting commune rituals.
[ 'As you commune you sense that the ground is already consecrated.', 'You stop as you realize that you have attempted a commune', 'completed this commune too recently' ].freeze
- DEVOTION_LEVELS =
Devotion level messages from commune sense, ordered from lowest to highest Devotion level messages from commune sense, ordered from lowest to highest.
[ 'You sense nothing special from your communing', 'You feel unclean and unworthy', 'You close your eyes and start to concentrate', 'You call out to your god, but there is no answer', 'After a moment, you sense that your god is barely aware of you', 'After a moment, you sense that your efforts have not gone unnoticed', 'After a moment, you sense a distinct link between you and your god', 'After a moment, you sense that your god is aware of your devotion', 'After a moment, you sense that your god knows your name', 'After a moment, you sense that your god is pleased with your devotion', 'After a moment, you see a vision of your god, though the visage is cloudy', 'After a moment, you sense a slight pressure on your shoulder', 'After a moment, you see a silent vision of your god', 'After a moment, you see a vision of your god who calls to you by name, "Come here, my child', 'After a moment, you see a vision of your god who calls to you by name, "My child, though you may', 'After a moment, you see a crystal-clear vision of your god who speaks slowly and deliberately', 'After a moment, you feel a clear presence like a warm blanket covering you' ].freeze
- COMMUNE_SENSE_START =
Start pattern for commune sense output. Matches the first line of output which varies depending on active commune state. Verified in-game 2026-02-07. Start pattern for commune sense output. Matches the first line of output.
/benevolent eyes|miracle of Tamsine|auspices of Kertigen|influence is woven|not a vessel|will not be able|eager to better/.freeze
Class Method Summary collapse
-
.apply_jalbreth_balm(theurgy_supply_container, target) ⇒ void
Applies jalbreth balm to a target.
-
.buy_cleric_item?(town, item_name, stackable, num_to_buy, theurgy_supply_container) ⇒ Boolean
Attempts to buy a cleric item from a shop.
-
.buy_single_supply(item_name, shop_data) ⇒ void
Buys a single supply item from the shop.
-
.buying_cleric_item_requires_bless?(town, item_name) ⇒ Boolean?
Determines if buying a cleric item requires a blessing.
-
.commune_sense ⇒ CommuneSenseResult
Performs a commune sense operation to gather commune information.
-
.empty_cleric_hands(theurgy_supply_container) ⇒ void
Ensures the cleric's hands are empty before performing actions.
-
.empty_cleric_left_hand(theurgy_supply_container) ⇒ void
Empties the cleric's left hand if it contains a cleric item.
-
.empty_cleric_right_hand(theurgy_supply_container) ⇒ void
Empties the cleric's right hand if it contains a cleric item.
-
.has_flint?(theurgy_supply_container) ⇒ Boolean
Checks if the specified container has flint.
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.has_holy_oil?(theurgy_supply_container) ⇒ Boolean
Checks if the specified container has holy oil.
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.has_holy_water?(theurgy_supply_container, water_holder) ⇒ Boolean
Checks if the specified container has holy water.
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.has_incense?(theurgy_supply_container) ⇒ Boolean
Checks if the specified container has incense.
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.has_jalbreth_balm?(theurgy_supply_container) ⇒ Boolean
Checks if the specified container has jalbreth balm.
-
.parse_commune_sense_lines(lines) ⇒ CommuneSenseResult
Parses the lines returned from a commune sense operation.
-
.quick_bless_item(item_name) ⇒ void
Quickly blesses an item if required.
-
.sprinkle?(item, target) ⇒ Boolean
Performs the action of sprinkling an item on a target.
-
.sprinkle_holy_oil(theurgy_supply_container, target) ⇒ Boolean
Sprinkles holy oil on a target without checks.
-
.sprinkle_holy_oil?(theurgy_supply_container, target) ⇒ Boolean
Sprinkles holy oil on a target.
-
.sprinkle_holy_water(theurgy_supply_container, water_holder, target) ⇒ Boolean
Sprinkles holy water on a target without checks.
-
.sprinkle_holy_water?(theurgy_supply_container, water_holder, target) ⇒ Boolean
Sprinkles holy water on a target.
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.wave_incense?(theurgy_supply_container, flint_lighter, target) ⇒ Boolean
Waves incense at a target after lighting it.
Class Method Details
.apply_jalbreth_balm(theurgy_supply_container, target) ⇒ void
This method returns an undefined value.
Applies jalbreth balm to a target.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 321 def apply_jalbreth_balm(theurgy_supply_container, target) DRCI.get_item?('jalbreth balm', theurgy_supply_container) DRC.bput("apply balm to #{target}", '.*') DRCI.put_away_item?('jalbreth balm', theurgy_supply_container) if DRCI.in_hands?('balm') end |
.buy_cleric_item?(town, item_name, stackable, num_to_buy, theurgy_supply_container) ⇒ Boolean
Attempts to buy a cleric item from a shop.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 150 def buy_cleric_item?(town, item_name, stackable, num_to_buy, theurgy_supply_container) town_theurgy_data = get_data('theurgy')[town] if town_theurgy_data.nil? Lich::Messaging.msg("bold", "DRCTH: No theurgy data found for town '#{town}'.") return false end item_shop_data = town_theurgy_data["#{item_name}_shop"] if item_shop_data.nil? Lich::Messaging.msg("bold", "DRCTH: No shop data found for '#{item_name}' in '#{town}'.") return false end DRCT.walk_to(item_shop_data['id']) if stackable num_to_buy.times do buy_single_supply(item_name, item_shop_data) if DRCI.get_item?(item_name, theurgy_supply_container) DRC.bput("combine #{item_name} with #{item_name}", 'You combine', 'You can\'t combine', 'You must be holding') end # Put this back in the container each cycle so it doesn't interfere # with bless of next purchase. DRCI.put_away_item?(item_name, theurgy_supply_container) end else num_to_buy.times do buy_single_supply(item_name, item_shop_data) DRCI.put_away_item?(item_name, theurgy_supply_container) end end true end |
.buy_single_supply(item_name, shop_data) ⇒ void
This method returns an undefined value.
Buys a single supply item from the shop.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 188 def buy_single_supply(item_name, shop_data) if shop_data['method'] send(shop_data['method']) else DRCT.buy_item(shop_data['id'], item_name) end return unless shop_data['needs_bless'] && DRSpells.known_spells.include?('Bless') quick_bless_item(item_name) end |
.buying_cleric_item_requires_bless?(town, item_name) ⇒ Boolean?
Determines if buying a cleric item requires a blessing.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 133 def (town, item_name) town_theurgy_data = get_data('theurgy')[town] return if town_theurgy_data.nil? item_shop_data = town_theurgy_data["#{item_name}_shop"] return if item_shop_data.nil? item_shop_data['needs_bless'] end |
.commune_sense ⇒ CommuneSenseResult
Performs a commune sense operation to gather commune information.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 377 def commune_sense lines = Lich::Util.issue_command( 'commune sense', COMMUNE_SENSE_START, /Roundtime/, usexml: false, quiet: true, include_end: false ) return CommuneSenseResult.new if lines.nil? parse_commune_sense_lines(lines.map(&:strip).reject(&:empty?)) end |
.empty_cleric_hands(theurgy_supply_container) ⇒ void
This method returns an undefined value.
Ensures the cleric's hands are empty before performing actions.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 214 def empty_cleric_hands(theurgy_supply_container) # Adding an explicit glance to ensure we know what's in hands, as # items can change # [combat-trainer]>snuff my incense # You snuff out the fragrant incense. # [combat-trainer]>put my fragrant incense in my portal # What were you referring to? # >glance # You glance down to see a steel light spear in your right hand and some burnt incense in your left hand. # # Which this explicit glance fixes. DRC.bput('glance', 'You glance') empty_cleric_right_hand(theurgy_supply_container) empty_cleric_left_hand(theurgy_supply_container) end |
.empty_cleric_left_hand(theurgy_supply_container) ⇒ void
This method returns an undefined value.
Empties the cleric's left hand if it contains a cleric item.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 243 def empty_cleric_left_hand(theurgy_supply_container) return if DRC.left_hand.nil? container = CLERIC_ITEMS.any? { |item| DRC.left_hand =~ /#{item}/i } ? theurgy_supply_container : nil DRCI.put_away_item?(DRC.left_hand, container) end |
.empty_cleric_right_hand(theurgy_supply_container) ⇒ void
This method returns an undefined value.
Empties the cleric's right hand if it contains a cleric item.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 233 def empty_cleric_right_hand(theurgy_supply_container) return if DRC.right_hand.nil? container = CLERIC_ITEMS.any? { |item| DRC.right_hand =~ /#{item}/i } ? theurgy_supply_container : nil DRCI.put_away_item?(DRC.right_hand, container) end |
.has_flint?(theurgy_supply_container) ⇒ Boolean
Checks if the specified container has flint.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 104 def has_flint?(theurgy_supply_container) DRCI.have_item_by_look?('flint', theurgy_supply_container) end |
.has_holy_oil?(theurgy_supply_container) ⇒ Boolean
Checks if the specified container has holy oil.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 111 def has_holy_oil?(theurgy_supply_container) DRCI.have_item_by_look?('holy oil', theurgy_supply_container) end |
.has_holy_water?(theurgy_supply_container, water_holder) ⇒ Boolean
Checks if the specified container has holy water.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 93 def has_holy_water?(theurgy_supply_container, water_holder) return false unless DRCI.get_item?(water_holder, theurgy_supply_container) has_water = DRCI.inside?('holy water', water_holder) DRCI.put_away_item?(water_holder, theurgy_supply_container) has_water end |
.has_incense?(theurgy_supply_container) ⇒ Boolean
Checks if the specified container has incense.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 118 def has_incense?(theurgy_supply_container) DRCI.have_item_by_look?('incense', theurgy_supply_container) end |
.has_jalbreth_balm?(theurgy_supply_container) ⇒ Boolean
Checks if the specified container has jalbreth balm.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 125 def has_jalbreth_balm?(theurgy_supply_container) DRCI.have_item_by_look?('jalbreth balm', theurgy_supply_container) end |
.parse_commune_sense_lines(lines) ⇒ CommuneSenseResult
Parses the lines returned from a commune sense operation.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 394 def parse_commune_sense_lines(lines) commune_ready = true active_communes = [] recent_communes = [] lines.each do |line| case line when /You will not be able to open another divine conduit yet/ commune_ready = false when /Tamsine's benevolent eyes are upon you/, /The miracle of Tamsine has manifested about you/ active_communes << 'Tamsine' when /You are under the auspices of Kertigen/ active_communes << 'Kertigen' when /Meraud's influence is woven into the area/ active_communes << 'Meraud' when /The waters of Eluned are still in your thoughts/ recent_communes << 'Eluned' when /You have been recently enlightened by Tamsine/ recent_communes << 'Tamsine' when /The sounds of Kertigen's forge still ring in your ears/ recent_communes << 'Kertigen' when /You are still captivated by Truffenyi's favor/ recent_communes << 'Truffenyi' end end CommuneSenseResult.new( active_communes: active_communes, recent_communes: recent_communes, commune_ready: commune_ready ) end |
.quick_bless_item(item_name) ⇒ void
This method returns an undefined value.
Quickly blesses an item if required.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 203 def quick_bless_item(item_name) # use dummy settings object since this isn't complex enough for camb, etc. DRCA.cast_spell( { 'abbrev' => 'bless', 'mana' => 1, 'prep_time' => 2, 'cast' => "cast my #{item_name}" }, {} ) end |
.sprinkle?(item, target) ⇒ Boolean
Performs the action of sprinkling an item on a target.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 312 def sprinkle?(item, target) result = DRC.bput("sprinkle #{item} on #{target}", 'You sprinkle', 'Sprinkle (what|that)', 'What were you referring to') result == 'You sprinkle' end |
.sprinkle_holy_oil(theurgy_supply_container, target) ⇒ Boolean
Sprinkles holy oil on a target without checks.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 302 def sprinkle_holy_oil(theurgy_supply_container, target) DRCI.get_item?('holy oil', theurgy_supply_container) sprinkle?('oil', target) DRCI.put_away_item?('holy oil', theurgy_supply_container) if DRCI.in_hands?('oil') end |
.sprinkle_holy_oil?(theurgy_supply_container, target) ⇒ Boolean
Sprinkles holy oil on a target.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 273 def sprinkle_holy_oil?(theurgy_supply_container, target) unless DRCI.get_item?("holy oil", theurgy_supply_container) Lich::Messaging.msg("bold", "DRCTH: Can't get holy oil to sprinkle.") return false end unless sprinkle?("oil", target) empty_cleric_hands(theurgy_supply_container) Lich::Messaging.msg("bold", "DRCTH: Couldn't sprinkle holy oil.") return false end empty_cleric_hands(theurgy_supply_container) true end |
.sprinkle_holy_water(theurgy_supply_container, water_holder, target) ⇒ Boolean
Sprinkles holy water on a target without checks.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 292 def sprinkle_holy_water(theurgy_supply_container, water_holder, target) DRCI.get_item?(water_holder, theurgy_supply_container) sprinkle?(water_holder, target) DRCI.put_away_item?(water_holder, theurgy_supply_container) end |
.sprinkle_holy_water?(theurgy_supply_container, water_holder, target) ⇒ Boolean
Sprinkles holy water on a target.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 255 def sprinkle_holy_water?(theurgy_supply_container, water_holder, target) unless DRCI.get_item?(water_holder, theurgy_supply_container) Lich::Messaging.msg("bold", "DRCTH: Can't get #{water_holder} to sprinkle.") return false end unless sprinkle?(water_holder, target) DRCI.put_away_item?(water_holder, theurgy_supply_container) Lich::Messaging.msg("bold", "DRCTH: Couldn't sprinkle holy water.") return false end DRCI.put_away_item?(water_holder, theurgy_supply_container) true end |
.wave_incense?(theurgy_supply_container, flint_lighter, target) ⇒ Boolean
Waves incense at a target after lighting it.
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# File 'documented/dragonrealms/commons/common-theurgy.rb', line 332 def wave_incense?(theurgy_supply_container, flint_lighter, target) empty_cleric_hands(theurgy_supply_container) unless has_flint?(theurgy_supply_container) Lich::Messaging.msg("bold", "DRCTH: Can't find flint to light") return false end unless has_incense?(theurgy_supply_container) Lich::Messaging.msg("bold", "DRCTH: Can't find incense to light") return false end unless DRCI.get_item?(flint_lighter) Lich::Messaging.msg("bold", "DRCTH: Can't get #{flint_lighter} to light incense") return false end unless DRCI.get_item?('incense', theurgy_supply_container) Lich::Messaging.msg("bold", "DRCTH: Can't get incense to light") empty_cleric_hands(theurgy_supply_container) return false end lighting_attempts = 0 while DRC.bput('light my incense with my flint', 'nothing happens', 'bursts into flames', 'much too dark in here to do that', 'What were you referring to?') == 'nothing happens' waitrt? lighting_attempts += 1 if lighting_attempts >= 5 Lich::Messaging.msg("bold", "DRCTH: Can't light your incense for some reason. Tried 5 times, giving up.") empty_cleric_hands(theurgy_supply_container) return false end end DRC.bput("wave my incense at #{target}", 'You wave') DRC.bput('snuff my incense', 'You snuff out') if DRCI.in_hands?('incense') DRCI.put_away_item?(flint_lighter) empty_cleric_hands(theurgy_supply_container) true end |